Like I said, this shouldn't be necessary with these builds, but strange things do happen in Pocket Circuit sometimes. This shouldn't be too big of an issue, but if you keep flying off with these builds, either try again and be more conservative with your mashing or swap cars around for a slightly different build. Only use what is necessary to regain control and continue the race. Use this sparingly, as you only get so much meter to spend recovering. You will be given the chance to tap to stabilize your car. In these situations, time will slow and the camera will zoom in to your car. If you go too fast on the track, your car can start to lose traction and begin to fly off the track. Avoid it, because you're more likely to fly off the track and lose rather than speed up the race. will use your turbo boost, but you will never have to use it with these builds. will be your best friend here, as it speeds up the races. While they start separate, you will need to win every cup race in order to unlock the final substory race. Pocket Circuit has two main story lines: the substories and the cup races. In order to complete the CP list you are required to purchase most of the Pocket Circuit parts, so be sure to buy every part you can each time you are notified about the store receiving new stock. Some parts can only be obtained from Dream Machines, however, they won't be used in this guide, so do not stress about relying on them to succeed. Parts can mostly be purchased at the store inside of the Pocket Circuit arena, however, you will be required to go to the Ebisu Pawn Shop for the Killer Bee car and the black market guy unlocked from Substory 8 to get the High Torque Motor 2.0 motor part. While you can do everything at this time, it's highly recommended to wait until you are deep into Real Estate Royale in Chapter 5, so you will have the funds required with minimal time and grinding. It is located on the western edge of Shichifuku Street, just next to the small park. Pocket Circuit becomes available once you return to the city in Chapter 2, after returning to your apartment. Here, I will be giving you the builds you will need to finish this quest chain with minimal issue. However, if experimentation is not your strong suit, you've come to the right place. While the 'gameplay' aspect of this game is pretty minimal, the true excitement comes from the freedom and experimentation that comes from the hundreds of customizable parts you can use to build your perfect Pocket Circuit car. You may not be able to use Killer Bee from the start because of the parts restriction but the starter car works just fine.Pocket Circuit, one of my personal favorite minigames in this series. I used the Killer Bee found at Ebitsu Pawn for most of my races and the Devil Killer for the final race. If you are having trouble at any of the races it is either because you are still flying off the track, which is just rng, or you are not fast enough/too heavy, I recommend switching cars. The bumper plate can be swapped to the new bumper plate but I saw no difference. Reminder, a couple of parts are found in Purgatory so again stop racing when you get to the Intermediate cup because the super slick tires are found at the weapons shop guy in Purgatory in chapter 6. Also don't forget to check Ebitsu Pawn for a couple of parts but you can get those starting in chapter 4. Remember to bring a fair amount of cash for the last few upgrades they cost a pretty penny at the end. For the parts remember that after every 3 races you win the parts shop will be updated. You do not need to do the side-story quests related to Pocket Circuit just the tournaments for this to count. Everything worked including the boost at the champions cup. Above is a chart I imported to Excel to make it easier to read.
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